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Allow dead code for all exercises and solutions
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3947c4de28
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@ -203,19 +203,21 @@ panic = "abort"
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panic = "abort"
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panic = "abort"
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[lints.rust]
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[lints.rust]
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# You shouldn't write unsafe code in Rustlings
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# You shouldn't write unsafe code in Rustlings!
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unsafe_code = "forbid"
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unsafe_code = "forbid"
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# You don't need unstable features in Rustlings and shouldn't rely on them while learning Rust
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# You don't need unstable features in Rustlings and shouldn't rely on them while learning Rust.
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unstable_features = "forbid"
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unstable_features = "forbid"
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[lints.clippy]
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[lints.clippy]
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# You forgot a `todo!()`
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# You forgot a `todo!()`!
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todo = "forbid"
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todo = "forbid"
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# This can only happen by mistake in Rustlings
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# This can only happen by mistake in Rustlings.
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empty_loop = "forbid"
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empty_loop = "forbid"
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# No infinite loops are needed in Rustlings
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# No infinite loops are needed in Rustlings.
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infinite_loop = "deny"
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infinite_loop = "deny"
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# You shouldn't leak memory while still learning Rust
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# You shouldn't leak memory while still learning Rust!
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mem_forget = "deny"
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mem_forget = "deny"
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# Dead code warnings can't be avoided in some exercises and might distract while learning.
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dead_code = "allow"
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# Currently, there are no disallowed methods. This line avoids problems when developing Rustlings.
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# Currently, there are no disallowed methods. This line avoids problems when developing Rustlings.
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disallowed_methods = "allow"
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disallowed_methods = "allow"
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@ -1,5 +1,3 @@
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#![allow(dead_code)]
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#[derive(Debug)]
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#[derive(Debug)]
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struct Point {
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struct Point {
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x: u64,
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x: u64,
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@ -1,7 +1,6 @@
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// You can bring module paths into scopes and provide new names for them with
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// You can bring module paths into scopes and provide new names for them with
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// the `use` and `as` keywords.
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// the `use` and `as` keywords.
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#[allow(dead_code)]
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mod delicious_snacks {
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mod delicious_snacks {
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// TODO: Add the following two `use` statements after fixing them.
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// TODO: Add the following two `use` statements after fixing them.
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// use self::fruits::PEAR as ???;
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// use self::fruits::PEAR as ???;
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@ -1,5 +1,3 @@
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#![allow(dead_code)]
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trait Licensed {
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trait Licensed {
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// TODO: Add a default implementation for `licensing_info` so that
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// TODO: Add a default implementation for `licensing_info` so that
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// implementors like the two structs below can share that default behavior
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// implementors like the two structs below can share that default behavior
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@ -8,7 +8,6 @@ use std::rc::Rc;
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#[derive(Debug)]
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#[derive(Debug)]
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struct Sun;
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struct Sun;
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#[allow(dead_code)]
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#[derive(Debug)]
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#[derive(Debug)]
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enum Planet {
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enum Planet {
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Mercury(Rc<Sun>),
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Mercury(Rc<Sun>),
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@ -1,5 +1,3 @@
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#![allow(dead_code)]
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#[derive(Debug)]
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#[derive(Debug)]
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struct Point {
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struct Point {
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x: u64,
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x: u64,
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@ -1,4 +1,3 @@
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#[allow(dead_code)]
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mod delicious_snacks {
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mod delicious_snacks {
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// Added `pub` and used the expected alias after `as`.
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// Added `pub` and used the expected alias after `as`.
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pub use self::fruits::PEAR as fruit;
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pub use self::fruits::PEAR as fruit;
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@ -1,5 +1,3 @@
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#![allow(dead_code)]
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trait Licensed {
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trait Licensed {
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fn licensing_info(&self) -> String {
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fn licensing_info(&self) -> String {
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"Default license".to_string()
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"Default license".to_string()
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@ -8,7 +8,6 @@ use std::rc::Rc;
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#[derive(Debug)]
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#[derive(Debug)]
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struct Sun;
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struct Sun;
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#[allow(dead_code)]
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#[derive(Debug)]
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#[derive(Debug)]
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enum Planet {
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enum Planet {
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Mercury(Rc<Sun>),
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Mercury(Rc<Sun>),
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