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fix: update struct name in hashmap3
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766f3c50ec
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@ -10,12 +10,12 @@ use std::collections::HashMap;
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// A structure to store the goal details of a team.
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#[derive(Default)]
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struct Team {
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struct TeamScores {
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goals_scored: u8,
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goals_conceded: u8,
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}
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fn build_scores_table(results: &str) -> HashMap<&str, Team> {
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fn build_scores_table(results: &str) -> HashMap<&str, TeamScores> {
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// The name of the team is the key and its associated struct is the value.
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let mut scores = HashMap::new();
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@ -10,12 +10,12 @@ use std::collections::HashMap;
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// A structure to store the goal details of a team.
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#[derive(Default)]
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struct Team {
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struct TeamScores {
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goals_scored: u8,
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goals_conceded: u8,
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}
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fn build_scores_table(results: &str) -> HashMap<&str, Team> {
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fn build_scores_table(results: &str) -> HashMap<&str, TeamScores> {
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// The name of the team is the key and its associated struct is the value.
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let mut scores = HashMap::new();
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@ -28,13 +28,13 @@ fn build_scores_table(results: &str) -> HashMap<&str, Team> {
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let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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// Insert the default with zeros if a team doesn't exist yet.
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let team_1 = scores.entry(team_1_name).or_insert_with(Team::default);
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let team_1 = scores.entry(team_1_name).or_insert_with(TeamScores::default);
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// Update the values.
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team_1.goals_scored += team_1_score;
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team_1.goals_conceded += team_2_score;
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// Similarely for the second team.
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let team_2 = scores.entry(team_2_name).or_insert_with(Team::default);
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let team_2 = scores.entry(team_2_name).or_insert_with(TeamScores::default);
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team_2.goals_scored += team_2_score;
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team_2.goals_conceded += team_1_score;
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}
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