Complete if exercises

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Suzie Kim 2024-01-31 11:09:42 -05:00
parent 7cad97ec5b
commit ef82b93271
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3 changed files with 13 additions and 9 deletions

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@ -2,13 +2,12 @@
// //
// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
if a > b {a} else {b}
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -5,13 +5,18 @@
// //
// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn foo_if_fizz(fizzish: &str) -> &str { pub fn foo_if_fizz(fizzish: &str) -> &str {
// &str is a string slice -
// Let's say the full string is a ribbon
// A string slice is a piece of the ribbon
// It's just a reference to the ribbon so doing things to the piece won't change the original ribbon.
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" "foo"
} else if fizzish == "fuzz" {
"bar"
} else { } else {
1 "baz"
} }
} }

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@ -2,17 +2,17 @@
// //
// Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn animal_habitat(animal: &str) -> &'static str { pub fn animal_habitat(animal: &str) -> &'static str {
// static is a lifetime, it means that the string will be valid for the entire duration of the program
// it's practically hardcoded into the program and always available
let identifier = if animal == "crab" { let identifier = if animal == "crab" {
1 1
} else if animal == "gopher" { } else if animal == "gopher" {
2.0 2
} else if animal == "snake" { } else if animal == "snake" {
3 3
} else { } else {
"Unknown" 0
}; };
// DO NOT CHANGE THIS STATEMENT BELOW // DO NOT CHANGE THIS STATEMENT BELOW