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7 changed files with 70 additions and 255 deletions

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@ -25,8 +25,7 @@ impl Package {
// TODO: Add the correct return type to the function signature. // TODO: Add the correct return type to the function signature.
fn is_international(&self) { fn is_international(&self) {
// TODO: Read the tests that use this method to find out when a package // TODO: Read the tests that use this method to find out when a package is concidered international.
// is considered international.
} }
// TODO: Add the correct return type to the function signature. // TODO: Add the correct return type to the function signature.

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@ -2,7 +2,7 @@
// the `use` and `as` keywords. // the `use` and `as` keywords.
mod delicious_snacks { mod delicious_snacks {
// TODO: Add the following two `use` statements after fixing them. // TODO: Add the follwing two `use` statements after fixing them.
// use self::fruits::PEAR as ???; // use self::fruits::PEAR as ???;
// use self::veggies::CUCUMBER as ???; // use self::veggies::CUCUMBER as ???;

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@ -1,38 +1,39 @@
// A list of scores (one per line) of a soccer match is given. Each line is of // A list of scores (one per line) of a soccer match is given. Each line is of
// the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>" // the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
// Example: "England,France,4,2" (England scored 4 goals, France 2). // Example: England,France,4,2 (England scored 4 goals, France 2).
// //
// You have to build a scores table containing the name of the team, the total // You have to build a scores table containing the name of the team, the total
// number of goals the team scored, and the total number of goals the team // number of goals the team scored, and the total number of goals the team
// conceded. // conceded. One approach to build the scores table is to use a Hashmap.
// The solution is partially written to use a Hashmap,
// complete it to pass the test.
//
// Make me pass the tests!
use std::collections::HashMap; use std::collections::HashMap;
// A structure to store the goal details of a team. // A structure to store the goal details of a team.
#[derive(Default)]
struct Team { struct Team {
goals_scored: u8, goals_scored: u8,
goals_conceded: u8, goals_conceded: u8,
} }
fn build_scores_table(results: &str) -> HashMap<&str, Team> { fn build_scores_table(results: String) -> HashMap<String, Team> {
// The name of the team is the key and its associated struct is the value. // The name of the team is the key and its associated struct is the value.
let mut scores = HashMap::new(); let mut scores: HashMap<String, Team> = HashMap::new();
for line in results.lines() { for r in results.lines() {
let mut split_iterator = line.split(','); let v: Vec<&str> = r.split(',').collect();
// NOTE: We use `unwrap` because we didn't deal with error handling yet. let team_1_name = v[0].to_string();
let team_1_name = split_iterator.next().unwrap(); let team_1_score: u8 = v[2].parse().unwrap();
let team_2_name = split_iterator.next().unwrap(); let team_2_name = v[1].to_string();
let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap(); let team_2_score: u8 = v[3].parse().unwrap();
let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap(); // TODO: Populate the scores table with details extracted from the
// current line. Keep in mind that goals scored by team_1
// TODO: Populate the scores table with the extracted details. // will be the number of goals conceded by team_2, and similarly
// Keep in mind that goals scored by team 1 will be the number of goals // goals scored by team_2 will be the number of goals conceded by
// conceded by team 2. Similarly, goals scored by team 2 will be the // team_1.
// number of goals conceded by team 1.
} }
scores scores
} }
@ -44,34 +45,40 @@ fn main() {
mod tests { mod tests {
use super::*; use super::*;
const RESULTS: &str = "England,France,4,2 fn get_results() -> String {
France,Italy,3,1 let results = "".to_string()
Poland,Spain,2,0 + "England,France,4,2\n"
Germany,England,2,1 + "France,Italy,3,1\n"
England,Spain,1,0"; + "Poland,Spain,2,0\n"
+ "Germany,England,2,1\n";
results
}
#[test] #[test]
fn build_scores() { fn build_scores() {
let scores = build_scores_table(RESULTS); let scores = build_scores_table(get_results());
assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"] let mut keys: Vec<&String> = scores.keys().collect();
.into_iter() keys.sort();
.all(|team_name| scores.contains_key(team_name))); assert_eq!(
keys,
vec!["England", "France", "Germany", "Italy", "Poland", "Spain"]
);
} }
#[test] #[test]
fn validate_team_score_1() { fn validate_team_score_1() {
let scores = build_scores_table(RESULTS); let scores = build_scores_table(get_results());
let team = scores.get("England").unwrap(); let team = scores.get("England").unwrap();
assert_eq!(team.goals_scored, 6); assert_eq!(team.goals_scored, 5);
assert_eq!(team.goals_conceded, 4); assert_eq!(team.goals_conceded, 4);
} }
#[test] #[test]
fn validate_team_score_2() { fn validate_team_score_2() {
let scores = build_scores_table(RESULTS); let scores = build_scores_table(get_results());
let team = scores.get("Spain").unwrap(); let team = scores.get("Spain").unwrap();
assert_eq!(team.goals_scored, 0); assert_eq!(team.goals_scored, 0);
assert_eq!(team.goals_conceded, 3); assert_eq!(team.goals_conceded, 2);
} }
} }

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@ -11,11 +11,10 @@
// - Uppercase the string // - Uppercase the string
// - Trim the string // - Trim the string
// - Append "bar" to the string a specified amount of times // - Append "bar" to the string a specified amount of times
//
// The exact form of this will be: // The exact form of this will be:
// - The input is going to be a vector of a 2-length tuple, // - The input is going to be a Vector of a 2-length tuple,
// the first element is the string, the second one is the command. // the first element is the string, the second one is the command.
// - The output element is going to be a vector of strings. // - The output element is going to be a Vector of strings.
enum Command { enum Command {
Uppercase, Uppercase,
@ -26,8 +25,15 @@ enum Command {
mod my_module { mod my_module {
use super::Command; use super::Command;
// TODO: Complete the function. // TODO: Complete the function signature!
// pub fn transformer(input: ???) -> ??? { ??? } pub fn transformer(input: ???) -> ??? {
// TODO: Complete the output declaration!
let mut output: ??? = vec![];
for (string, command) in input.iter() {
// TODO: Complete the function body. You can do it!
}
output
}
} }
fn main() { fn main() {
@ -37,27 +43,20 @@ fn main() {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
// TODO: What do we need to import to have `transformer` in scope? // TODO: What do we need to import to have `transformer` in scope?
// use ???; use ???;
use super::Command; use super::Command;
#[test] #[test]
fn it_works() { fn it_works() {
let input = vec![ let output = transformer(vec![
("hello".to_string(), Command::Uppercase), ("hello".into(), Command::Uppercase),
(" all roads lead to rome! ".to_string(), Command::Trim), (" all roads lead to rome! ".into(), Command::Trim),
("foo".to_string(), Command::Append(1)), ("foo".into(), Command::Append(1)),
("bar".to_string(), Command::Append(5)), ("bar".into(), Command::Append(5)),
]; ]);
let output = transformer(input); assert_eq!(output[0], "HELLO");
assert_eq!(output[1], "all roads lead to rome!");
assert_eq!( assert_eq!(output[2], "foobar");
output, assert_eq!(output[3], "barbarbarbarbarbar");
[
"HELLO",
"all roads lead to rome!",
"foobar",
"barbarbarbarbarbar",
]
);
} }
} }

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@ -574,18 +574,16 @@ https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-va
name = "hashmaps3" name = "hashmaps3"
dir = "11_hashmaps" dir = "11_hashmaps"
hint = """ hint = """
Hint 1: Use the `entry()` and `or_insert()` (or `or_insert_with()`) methods of Hint 1: Use the `entry()` and `or_insert()` methods of `HashMap` to insert
`HashMap` to insert the default value of `Team` if a team doesn't entries corresponding to each team in the scores table.
exist in the table yet.
Learn more in The Book: Learn more at https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
Hint 2: If there is already an entry for a given key, the value returned by Hint 2: If there is already an entry for a given key, the value returned by
`entry()` can be updated based on the existing value. `entry()` can be updated based on the existing value.
Learn more in The Book: Learn more at https://doc.rust-lang.org/book/ch08-03-hash-maps.html#updating-a-value-based-on-the-old-value
https://doc.rust-lang.org/book/ch08-03-hash-maps.html#updating-a-value-based-on-the-old-value""" """
# QUIZ 2 # QUIZ 2

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@ -1,83 +1 @@
// A list of scores (one per line) of a soccer match is given. Each line is of // Solutions will be available before the stable release. Thank you for testing the beta version 🥰
// the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
// Example: "England,France,4,2" (England scored 4 goals, France 2).
//
// You have to build a scores table containing the name of the team, the total
// number of goals the team scored, and the total number of goals the team
// conceded.
use std::collections::HashMap;
// A structure to store the goal details of a team.
#[derive(Default)]
struct Team {
goals_scored: u8,
goals_conceded: u8,
}
fn build_scores_table(results: &str) -> HashMap<&str, Team> {
// The name of the team is the key and its associated struct is the value.
let mut scores = HashMap::new();
for line in results.lines() {
let mut split_iterator = line.split(',');
// NOTE: We use `unwrap` because we didn't deal with error handling yet.
let team_1_name = split_iterator.next().unwrap();
let team_2_name = split_iterator.next().unwrap();
let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap();
let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
// Insert the default with zeros if a team doesn't exist yet.
let mut team_1 = scores.entry(team_1_name).or_insert_with(|| Team::default());
// Update the values.
team_1.goals_scored += team_1_score;
team_1.goals_conceded += team_2_score;
// Similarely for the second team.
let mut team_2 = scores.entry(team_2_name).or_insert_with(|| Team::default());
team_2.goals_scored += team_2_score;
team_2.goals_conceded += team_1_score;
}
scores
}
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
use super::*;
const RESULTS: &str = "England,France,4,2
France,Italy,3,1
Poland,Spain,2,0
Germany,England,2,1
England,Spain,1,0";
#[test]
fn build_scores() {
let scores = build_scores_table(RESULTS);
assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"]
.into_iter()
.all(|team_name| scores.contains_key(team_name)));
}
#[test]
fn validate_team_score_1() {
let scores = build_scores_table(RESULTS);
let team = scores.get("England").unwrap();
assert_eq!(team.goals_scored, 6);
assert_eq!(team.goals_conceded, 4);
}
#[test]
fn validate_team_score_2() {
let scores = build_scores_table(RESULTS);
let team = scores.get("Spain").unwrap();
assert_eq!(team.goals_scored, 0);
assert_eq!(team.goals_conceded, 3);
}
}

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@ -1,107 +1 @@
// This is a quiz for the following sections: // Solutions will be available before the stable release. Thank you for testing the beta version 🥰
// - Strings
// - Vecs
// - Move semantics
// - Modules
// - Enums
//
// Let's build a little machine in the form of a function. As input, we're going
// to give a list of strings and commands. These commands determine what action
// is going to be applied to the string. It can either be:
// - Uppercase the string
// - Trim the string
// - Append "bar" to the string a specified amount of times
//
// The exact form of this will be:
// - The input is going to be a vector of a 2-length tuple,
// the first element is the string, the second one is the command.
// - The output element is going to be a vector of strings.
enum Command {
Uppercase,
Trim,
Append(usize),
}
mod my_module {
use super::Command;
// The solution with a loop. Check out `transformer_iter` for a version
// with iterators.
pub fn transformer(input: Vec<(String, Command)>) -> Vec<String> {
let mut output = Vec::new();
for (mut string, command) in input {
// Create the new string.
let new_string = match command {
Command::Uppercase => string.to_uppercase(),
Command::Trim => string.trim().to_string(),
Command::Append(n) => {
for _ in 0..n {
string += "bar";
}
string
}
};
// Push the new string to the output vector.
output.push(new_string);
}
output
}
// Equivalent to `transform` but uses an iterator instead of a loop for
// comparison. Don't worry, we will practice iterators later ;)
pub fn transformer_iter(input: Vec<(String, Command)>) -> Vec<String> {
input
.into_iter()
.map(|(mut string, command)| match command {
Command::Uppercase => string.to_uppercase(),
Command::Trim => string.trim().to_string(),
Command::Append(n) => {
for _ in 0..n {
string += "bar";
}
string
}
})
.collect()
}
}
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
// Import `transformer`.
use super::my_module::transformer;
use super::my_module::transformer_iter;
use super::Command;
#[test]
fn it_works() {
for transformer in [transformer, transformer_iter] {
let input = vec![
("hello".to_string(), Command::Uppercase),
(" all roads lead to rome! ".to_string(), Command::Trim),
("foo".to_string(), Command::Append(1)),
("bar".to_string(), Command::Append(5)),
];
let output = transformer(input);
assert_eq!(
output,
[
"HELLO",
"all roads lead to rome!",
"foobar",
"barbarbarbarbarbar",
]
);
}
}
}