use crate::exercise::{CompiledExercise, Exercise, Mode, State}; use console::style; use indicatif::{ProgressBar, ProgressStyle}; use std::{env, time::Duration}; // Verify that the provided container of Exercise objects // can be compiled and run without any failures. // Any such failures will be reported to the end user. // If the Exercise being verified is a test, the verbose boolean // determines whether or not the test harness outputs are displayed. pub fn verify<'a>( exercises: impl IntoIterator, progress: (usize, usize), verbose: bool, success_hints: bool, ) -> Result<(), &'a Exercise> { let (num_done, total) = progress; let bar = ProgressBar::new(total as u64); let mut percentage = num_done as f32 / total as f32 * 100.0; bar.set_style( ProgressStyle::default_bar() .template("Progress: [{bar:60.green/red}] {pos}/{len} {msg}") .expect("Progressbar template should be valid!") .progress_chars("#>-"), ); bar.set_position(num_done as u64); bar.set_message(format!("({:.1} %)", percentage)); for exercise in exercises { let compile_result = match exercise.mode { Mode::Test => compile_and_test(exercise, RunMode::Interactive, verbose, success_hints), Mode::Compile => compile_and_run_interactively(exercise, success_hints), Mode::Clippy => compile_only(exercise, success_hints), }; if !compile_result.unwrap_or(false) { return Err(exercise); } percentage += 100.0 / total as f32; bar.inc(1); bar.set_message(format!("({:.1} %)", percentage)); } Ok(()) } enum RunMode { Interactive, NonInteractive, } // Compile and run the resulting test harness of the given Exercise pub fn test(exercise: &Exercise, verbose: bool) -> Result<(), ()> { compile_and_test(exercise, RunMode::NonInteractive, verbose, false)?; Ok(()) } // Invoke the rust compiler without running the resulting binary fn compile_only(exercise: &Exercise, success_hints: bool) -> Result { let progress_bar = ProgressBar::new_spinner(); progress_bar.set_message(format!("Compiling {exercise}...")); progress_bar.enable_steady_tick(Duration::from_millis(100)); let _ = compile(exercise, &progress_bar)?; progress_bar.finish_and_clear(); Ok(prompt_for_completion(exercise, None, success_hints)) } // Compile the given Exercise and run the resulting binary in an interactive mode fn compile_and_run_interactively(exercise: &Exercise, success_hints: bool) -> Result { let progress_bar = ProgressBar::new_spinner(); progress_bar.set_message(format!("Compiling {exercise}...")); progress_bar.enable_steady_tick(Duration::from_millis(100)); let compilation = compile(exercise, &progress_bar)?; progress_bar.set_message(format!("Running {exercise}...")); let result = compilation.run(); progress_bar.finish_and_clear(); let output = match result { Ok(output) => output, Err(output) => { warn!("Ran {} with errors", exercise); println!("{}", output.stdout); println!("{}", output.stderr); return Err(()); } }; Ok(prompt_for_completion( exercise, Some(output.stdout), success_hints, )) } // Compile the given Exercise as a test harness and display // the output if verbose is set to true fn compile_and_test( exercise: &Exercise, run_mode: RunMode, verbose: bool, success_hints: bool, ) -> Result { let progress_bar = ProgressBar::new_spinner(); progress_bar.set_message(format!("Testing {exercise}...")); progress_bar.enable_steady_tick(Duration::from_millis(100)); let compilation = compile(exercise, &progress_bar)?; let result = compilation.run(); progress_bar.finish_and_clear(); match result { Ok(output) => { if verbose { println!("{}", output.stdout); } if let RunMode::Interactive = run_mode { Ok(prompt_for_completion(exercise, None, success_hints)) } else { Ok(true) } } Err(output) => { warn!( "Testing of {} failed! Please try again. Here's the output:", exercise ); println!("{}", output.stdout); Err(()) } } } // Compile the given Exercise and return an object with information // about the state of the compilation fn compile<'a>( exercise: &'a Exercise, progress_bar: &ProgressBar, ) -> Result, ()> { let compilation_result = exercise.compile(); match compilation_result { Ok(compilation) => Ok(compilation), Err(output) => { progress_bar.finish_and_clear(); warn!( "Compiling of {} failed! Please try again. Here's the output:", exercise ); println!("{}", output.stderr); Err(()) } } } fn prompt_for_completion( exercise: &Exercise, prompt_output: Option, success_hints: bool, ) -> bool { let context = match exercise.state() { State::Done => return true, State::Pending(context) => context, }; match exercise.mode { Mode::Compile => success!("Successfully ran {}!", exercise), Mode::Test => success!("Successfully tested {}!", exercise), Mode::Clippy => success!("Successfully compiled {}!", exercise), } let no_emoji = env::var("NO_EMOJI").is_ok(); let clippy_success_msg = if no_emoji { "The code is compiling, and Clippy is happy!" } else { "The code is compiling, and 📎 Clippy 📎 is happy!" }; let success_msg = match exercise.mode { Mode::Compile => "The code is compiling!", Mode::Test => "The code is compiling, and the tests pass!", Mode::Clippy => clippy_success_msg, }; println!(); if no_emoji { println!("~*~ {success_msg} ~*~") } else { println!("🎉 🎉 {success_msg} 🎉 🎉") } println!(); if let Some(output) = prompt_output { println!("Output:"); println!("{}", separator()); println!("{output}"); println!("{}", separator()); println!(); } if success_hints { println!("Hints:"); println!("{}", separator()); println!("{}", exercise.hint); println!("{}", separator()); println!(); } println!("You can keep working on this exercise,"); println!( "or jump into the next one by removing the {} comment:", style("`I AM NOT DONE`").bold() ); println!(); for context_line in context { let formatted_line = if context_line.important { format!("{}", style(context_line.line).bold()) } else { context_line.line.to_string() }; println!( "{:>2} {} {}", style(context_line.number).blue().bold(), style("|").blue(), formatted_line ); } false } fn separator() -> console::StyledObject<&'static str> { style("====================").bold() }