rustlings/exercises/lifetimes/lifetimes4.rs
2024-04-19 17:22:03 +02:00

55 lines
1.6 KiB
Rust

// lifetimes4.rs
//
// Sometimes, we have structs which hold on to data temporarily. A use-case of
// this could be a routing component which accepts a connection and returns it to
// another recipient. To avoid copying the data, we just accept a reference with
// lifetime and return this reference later.
//
// In the example below, we create a `Router` instance in a limited scope. It
// accepts a connection reference created in the enclosing scope and returns it.
// In theory, this should be possible given that the connection reference outlives
// the scope from which it is returned. However the borrow checker does not
// seem to understand it. What can we do about that?
//
// Execute `rustlings hint lifetimes4` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
struct Router<'a> {
connection: Option<&'a u64>,
}
impl<'a> Router<'a> {
fn new() -> Self {
Self { connection: None }
}
fn accept_connection(&mut self, connection: &'a u64) {
self.connection = Some(connection);
}
fn return_connection(&mut self) -> Option<&u64> {
self.connection.take()
}
}
fn main() {
let connection = &123;
let returned_connection = {
// Create router within scope.
let mut router = Router::new();
// Accept connection which lives longer than the router.
router.accept_connection(connection);
// Return connection which **should** live longer than the router.
router.return_connection()
};
if let Some(connection) = returned_connection {
println!("The connection is {connection}");
}
}