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2cdd61294f
The `watch` command now requires user action to move to the next exercise. BREAKING CHANGE: this changes the behavior of `watch`.
124 lines
4.1 KiB
Rust
124 lines
4.1 KiB
Rust
use crate::exercise::{ContextLine, Exercise, Mode, State};
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use console::{style, Emoji};
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use indicatif::ProgressBar;
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pub fn verify<'a>(start_at: impl IntoIterator<Item = &'a Exercise>) -> Result<(), ()> {
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for exercise in start_at {
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let is_done = match exercise.mode {
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Mode::Test => test(&exercise)?,
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Mode::Compile => compile_only(&exercise)?,
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};
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if !is_done {
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return Err(());
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}
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}
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Ok(())
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}
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fn compile_only(exercise: &Exercise) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
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progress_bar.set_message(format!("Compiling {}...", exercise).as_str());
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progress_bar.enable_steady_tick(100);
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let compile_output = exercise.compile();
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progress_bar.finish_and_clear();
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if compile_output.status.success() {
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let formatstr = format!("{} Successfully compiled {}!", Emoji("✅", "✓"), exercise);
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println!("{}", style(formatstr).green());
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exercise.clean();
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if let State::Pending(context) = exercise.state() {
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print_everything_looks_good(exercise.mode, context);
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Ok(false)
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} else {
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Ok(true)
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}
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} else {
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let formatstr = format!(
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"{} Compilation of {} failed! Compiler error message:\n",
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Emoji("⚠️ ", "!"),
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exercise
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);
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println!("{}", style(formatstr).red());
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println!("{}", String::from_utf8_lossy(&compile_output.stderr));
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exercise.clean();
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Err(())
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}
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}
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pub fn test(exercise: &Exercise) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
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progress_bar.set_message(format!("Testing {}...", exercise).as_str());
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progress_bar.enable_steady_tick(100);
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let compile_output = exercise.compile();
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if compile_output.status.success() {
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progress_bar.set_message(format!("Running {}...", exercise).as_str());
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let runcmd = exercise.run();
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progress_bar.finish_and_clear();
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if runcmd.status.success() {
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let formatstr = format!("{} Successfully tested {}!", Emoji("✅", "✓"), exercise);
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println!("{}", style(formatstr).green());
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exercise.clean();
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if let State::Pending(context) = exercise.state() {
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print_everything_looks_good(exercise.mode, context);
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Ok(false)
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} else {
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Ok(true)
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}
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} else {
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let formatstr = format!(
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"{} Testing of {} failed! Please try again. Here's the output:",
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Emoji("⚠️ ", "!"),
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exercise
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);
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println!("{}", style(formatstr).red());
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println!("{}", String::from_utf8_lossy(&runcmd.stdout));
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exercise.clean();
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Err(())
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}
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} else {
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progress_bar.finish_and_clear();
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let formatstr = format!(
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"{} Compiling of {} failed! Please try again. Here's the output:",
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Emoji("⚠️ ", "!"),
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exercise
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);
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println!("{}", style(formatstr).red());
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println!("{}", String::from_utf8_lossy(&compile_output.stderr));
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exercise.clean();
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Err(())
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}
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}
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fn print_everything_looks_good(mode: Mode, context: Vec<ContextLine>) {
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let success_msg = match mode {
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Mode::Compile => "The code is compiling!",
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Mode::Test => "The code is compiling, and the tests pass!",
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};
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println!("");
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println!("🎉 🎉 {} 🎉 🎉", success_msg);
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println!("");
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println!("You can keep working on this exercise,");
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println!(
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"or jump into the next one by removing the {} comment:",
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style("`I AM NOT DONE`").bold()
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);
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println!("");
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for context_line in context {
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let formatted_line = if context_line.important {
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format!("{}", style(context_line.line).bold())
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} else {
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format!("{}", context_line.line)
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};
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println!(
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"{:>2} {} {}",
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style(context_line.number).blue().bold(),
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style("|").blue(),
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formatted_line
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);
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}
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}
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