{ ... }: { text = '' # Enable Gaming. function gamingon() { on() { swaymsg "output \"Huawei Technologies Co., Inc. ZQE-CBA 0xC080F622\" adaptive_sync on" swaymsg "output \"Huawei Technologies Co., Inc. ZQE-CBA 0xC080F622\" mode 3440x1440@164.999Hz" swaymsg "output \"AOC 24G2W1G4 ATNL61A129625\" adaptive_sync on" swaymsg "output \"AOC 24G2W1G4 ATNL61A129625\" mode 1920x1080@144.000Hz" _gamingstate on } _sway_iterate_sockets on } # Disable Gaming. function gamingoff() { off() { swaymsg "output \"Huawei Technologies Co., Inc. ZQE-CBA 0xC080F622\" adaptive_sync off" swaymsg "output \"Huawei Technologies Co., Inc. ZQE-CBA 0xC080F622\" mode 3440x1440@59.973Hz" swaymsg "output \"AOC 24G2W1G4 ATNL61A129625\" adaptive_sync off" swaymsg "output \"AOC 24G2W1G4 ATNL61A129625\" mode 1920x1080@60.000Hz" _gamingstate off } _sway_iterate_sockets off } # Toggle gaming. function gamingtoggle() { if [[ "$(_gamingstate)" = "on" ]]; then gamingoff else gamingon fi } function _gamingstate() { if [[ "''${1}" = "" ]]; then cat /tmp/.gamingstate 2> /dev/null || echo off else echo "''${*}" > /tmp/.gamingstate fi } ''; }