// Config 'Comp Graphics'

// ----------------------------------------------------------------------------
// Network
// ----------------------------------------------------------------------------

cl_cmdrate 66
cl_interp 0
cl_interp_ratio 1
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 66
rate 60000

// ----------------------------------------------------------------------------
// Sprays
// ----------------------------------------------------------------------------

cl_playerspraydisable 1
r_spray_lifetime 0

// ----------------------------------------------------------------------------
//Shadows
// ----------------------------------------------------------------------------

mat_shadowstate 1
r_shadowmaxrendered 1024
r_shadowrendertotexture 1
r_flashlightdepthtexture 0
r_shadows 1

// ----------------------------------------------------------------------------
// Models and Textures
// ----------------------------------------------------------------------------

r_lod 0
r_rootlod 0
mat_picmip -1

// ----------------------------------------------------------------------------
// Facial features
// ----------------------------------------------------------------------------

r_eyes 1
r_flex 1
r_teeth 1

// ----------------------------------------------------------------------------
//Ragdolls
// ----------------------------------------------------------------------------

cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
ragdoll_sleepaftertime 0
g_ragdoll_maxcount 0

// ----------------------------------------------------------------------------
// Gibs & Phys Props
// ----------------------------------------------------------------------------

cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 0
violence_agibs 0
violence_hgibs 0

// ----------------------------------------------------------------------------
// Misc
// ----------------------------------------------------------------------------

fps_max 0
in_usekeyboardsampletime 0
mat_clipz 1
mat_forcehardwaresync 0
mat_levelflush 1
m_rawinput 1
mat_vsync 0
r_fastzreject -1

// ----------------------------------------------------------------------------
// Threading
// ----------------------------------------------------------------------------

mat_queue_mode 2
cl_threaded_bone_setup 0
cl_threaded_client_leaf_system 0
r_queued_decals 0
r_queued_ropes 1
r_queued_post_processing 0
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1

// ----------------------------------------------------------------------------
// Sound
// ----------------------------------------------------------------------------

dsp_enhance_stereo 1
dsp_slow_cpu 0
snd_async_fullyasync 1
snd_pitchquality 1
snd_spatialize_roundrobin 0

// ----------------------------------------------------------------------------
// Graphics
// ----------------------------------------------------------------------------

cl_detaildist 8096
cl_detailfade 0
cl_drawmonitors 1
cl_ejectbrass 1
cl_jiggle_bone_framerate_cutoff 60
cl_new_impact_effects 1
cl_show_splashes 0
func_break_max_pieces -1
glow_outline_effect_enable 1
lod_transitiondist 6400
mat_antialias 8
mat_aaquality 2
mat_bumpmap 1
mat_colcorrection_disableentities 0
mat_colorcorrection 1
mat_disable_bloom 1
mat_disable_fancy_blending 1
mat_disable_lightwarp 1
mat_envmapsize 512
mat_envmaptgasize 512
mat_filterlightmaps 1
mat_filtertextures 1
mat_forceaniso 16
mat_trilinear 0
mat_hdr_level 2
mat_max_worldmesh_vertices 65536
mat_monitorgamma 2.0
mat_motion_blur_enabled 0
mat_parallaxmap 1
mat_phong 1
mat_reducefillrate 1
mat_reduceparticles 1
mat_specular 1
mp_usehwmmodels 1
mp_usehwmvcds 1
mat_wateroverlaysize 512
mp_decals 4096
r_decals 4096
r_decal_cullsize 15
r_3dsky 0
r_ambientboost 0
r_ambientfactor 0
r_ambientmin 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_drawdetailprops 1
r_drawmodeldecals 1
r_drawflecks 1
r_dynamic 1
r_forcewaterleaf 1
r_lightaverage 0
r_maxnewsamples 2
r_maxsampledist 1
r_propsmaxdist 0
r_renderoverlayfragment 0
r_staticprop_lod 0
r_waterdrawreflection 1
r_waterdrawrefraction 1
r_waterforceexpensive 1
r_waterforcereflectentities 1
rope_averagelight 1
rope_collide 1
rope_rendersolid 1
rope_shake 0
rope_smooth 1
rope_subdiv 1
rope_wind_dist 1
tf_particles_disable_weather 1
tracer_extra 0
violence_ablood 0
violence_hblood 1

// ----------------------------------------------------------------------------
// Console Echo (to make sure you've loaded it!)
// ----------------------------------------------------------------------------

echo -------------------------------------------------------
echo Comp Graphics loaded successfully.
echo -------------------------------------------------------